WESLEYAN INTRAMURAL SQUASH INFORMATION
Squash is now both a spring AND fall sport!
2009 Fall Squash - Captain's Meeting, Wednesday, Sept. 16 at 7:00 p.m. at the squash courts
September
Mon. 21
Wed. 23
Mon. 28
Wed. 30
October
Mon. 5
Wed. 7 - Semifinals
Mon. 12 - Finals
To register, contact Shona Kerr X2444 or skerr@wesleyan.edu
Entry forms are available at the squash courts and can be placed underneath the squash office door.
Or, you email the following information to Shona Kerr.
IM Squash Registration Form
Reminders
- Captain’s meeting - Wednesday, Sept. 16 at 7:00 p.m. at the squash courts
- Teams consist of 5 players which must include 2 women
- Only one varsity team member compete per match for your team
- You can have up to 10 squad members
Team Captain_______________________________________________
Captain’s E-mail__________________ Phone Number_______________
Team Name_________________________________________________
Squad Members
1._____________________________
2. _____________________________
3. _____________________________
4. _____________________________
5. _____________________________
6. _____________________________
7. _____________________________
8. _____________________________
9. _____________________________
10. ____________________________
To register Fill in Entry form or contact Shona Kerr X2444 or skerr@wesleyan.edu
- Format:
Each team fields 5 players each time they play (at least 2 must be female and only 1 varsity male and 1 varsity female player may represent any particular team on any given night). Typically a team will have up to 10 players, or as many as they feel to be able to field a full legitimate team each time they are scheduled to play.
- The strongest player will play at number 1, the second strongest at number 2 etc.
- Each team will have a captain responsible for making sure their team fields a full team each time they are scheduled to play.
- The top 4 teams will go through to the semi-finals and finals after regular season play.
- Each player plays one match and officiates one match. A guide on the rules is provided below.
- Matches are played on Monday’s and Wednesdays, and will start at 4.30pm. Typically everyone is done by 5.45 pm..
- All equipment will be provided (rackets, balls, protective eyewear) except clean, non-marking sneakers. Dirty or marking footwear will not be allowed on court.
Rules
1) Scoring
Only the person serving (server) has the opportunity to win a point. If the returner (person not serving) wins a rally, they then become the server, but do not receive a point.
A game is played up to 9 points except in the case of when the score reaches 8-8. At 8-8, the returner chooses to play to 9 or to 10 points. A winning score can therefore be only one of the following: 9-0,9-1,9-2…9-6,9-7,9-8,10-8 or 10-9.
A player must win 3 games to win the match.
2) Basics.
The ball may be volleyed (taken directly out of the air) or taken on the first bounce
The ball is out if it hits on or above the red line going along the top of the front and side walls or if it clears the back wall.
The ball is down if it hits on or bellow the bottom red line running across the front wall
The player who hits the ball out or down loses that rally
3) Serving
The server must have one foot wholly in the service box when serving the ball
The serve must go above the middle red line on the front wall (the service line)
The ball must land in the opposite back half of the court
There is only one serve (no faults)
The returner may volley the serve
When starting a game or when the server was the returner in the previous rally, the server may choose from which service box he/she wants to serve from
When the server was also the server in the previous rally, he/she must serve from the opposite box
ee males and three females), or a team will be found for you. Teams may only have one varsity squash player per team.
3) Refeering.
The golden rule is safety, and the most dangerous situations are:
1. when the striker (person playing the ball) is about to play the ball and their opponent is trapped between the ball and the front wall
2. when the striker is about to play the ball and their opponent gets in the way of the swing
Under no circumstances should you, as the striker, attempt to hit the ball.
Lets
The striker, and only the striker, may stop the point and appeal to the referee for a let.
You must call out ‘let’ before striking the ball. You may only appeal for a let (not a stroke). It is then up to the referee to decide between one of the following 3 options:
1. Stroke point to striker
2. Let point is replayed
3. No Let point for opponent
The easiest way to think about which decision is correct as the referee is as follows:
The striker has 2 rights:
1. Access to hit the ball to any part of the front wall he chooses therefore if your opponent is trapped between the ball and the front wall as you are ready to hit, DO NOT hit the ball. Stop play, appeal to the referee for a let, and you should be awarded a Stroke.
2. To make a reasonable backswing and follow-through, when they are at the ball, providing the striker has not moved backwards.
If either of these 2 rights has been violated by the opponent, the referee shall award a Stroke to the striker.
All other interference situations occur as the striker is on the way to the ball and the opponent is attempting to clear his/her last shot.
In this situation the referee shall use the following reasoning:
If striker could have gotten to the ball AND hit a winning shot If striker could have gotten to the ball but not necessarily hit a winning shot Let
If striker could not have reached the ball No Let
The striker must make every effort to get the ball, and the opponent must make every effort to clear their last shot.
&Mac183; If the striker doesn’t make every attempt to get to the ball a No Let shall be awarded if the striker asks for a let
&Mac183; If the opponent doesn’t make every attempt to clear their last shot a Stroke shall be awarded if the striker asks for a let. As said before, safety is paramount, and the striker should ask for a let in any situation where his/her opponent is in danger of being hit. If the opponent is hit with ball, the following call will be made:
Stroke if the ball was going directly to the front wall (striker’s right of access to the front wall violated) or ball was going to be a winning shot
Let if ball was going to the side wall, but would have made it to the front wall
No Let if ball would not have made it to the front wall
To register, contact Shona Kerr X2444 or skerr@wesleyan.edu
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