| DCS # | DEMONSTRATION | REFERENCE | ABSTRACT |
| 1N40.00 | Collisions in Two Dimensions | | |
| 1N40.10 | shooting pool | PIRA 1000 | |
| 1N40.10 | shooting pool | 9-5.1 | A framework allows a billiard ball pendulum to strike another on an adjustable tee. |
| 1N40.11 | orthogonal hammers | 6-4.6 | Identical hammers hung at right angles hit a ball. |
| 1N40.12 | shooting pool | 9-5.9 | An apparatus for recording collisions between ceiling mounted duckpin ball (5" dia.) and bowling ball (8 1/2" dia.). |
| 1N40.13 | shooting pool on the overhead | TPT 2(6),278 | Ink coated balls roll down chutes onto a stage placed on the overhead projector. |
| 1N40.14 | shooting pool | AJP 31(3),197 | A pool shooting box with a soapy glass surface and plans for a ball shooter. |
| 1N40.16 | shadow project collisions | AJP 29(9),636 | Vertically shadow project two dimensional collisions onto the floor. Much Discussion. |
| 1N40.18 | photograph golf ball collisions | AJP 30(7),530 | Suspend two golf balls from a ring that mounts on the camera lens and do a time lapse photo of the collision after one is pulled to the side and released. |
| 1N40.18 | photograph golf ball collisions | 9-5.14 | The collision of two suspended golf balls is photographed. |
| 1N40.20 | air table collisions - equal mass | PIRA 500 | |
| 1N40.20 | air table collisions | 1N40.20 | |
| 1N40.20 | air table collisions (equal mass) | Disc 05-06 | Vary the angle of impact between a moving and stationary air puck. Lines are drawn on the screen. |
| 1N40.21 | air table collisions - unequal mass | PIRA 1000 | |
| 1N40.21 | air table collisions | M-15d | Use dry ice pucks to do two dimensional collisions. |
| 1N40.21 | air table collisions (unequal mass) | Disc 05-07 | Elastic collisions with unequal air pucks. |
| 1N40.22 | air table collisions - inelastic | PIRA 1000 | |
| 1N40.22 | air table collisions (inelastic) | Disc 05-08 | Inelastic collisions between equal and unequal mass air pucks. |
| 1N40.24 | air table collisions by video | TPT 10(6),344 | Use a video tape of the collision to obtain data. |
| 1N40.24 | air table collisions | 10-3.4 | Use a spark timer to record collisions on an air table. |
| 1N40.24 | air puck collisions | 10-2.3 | The path left by liquid air pucks on a table sprinkled with lycopodium powder show the 90 degree scattering law for particles of equal masses. Also a neutron diffusion demo. Construction details in appendix, p.570. |
| 1N40.24 | air table collisions | 10-2.4 | Dry ice pucks with spark timer recording. |
| 1N40.24 | air table collisions photo | M-15f.1 | Use strobe photography to record air table collisions. |
| 1N40.25 | lost momentum | AJP 56(5),473 | The air pucks are modified so the line of force during the collision passes through the center of mass. |
| 1N40.30 | nine-ball on the overhead, etc | TPT 22(4),258 | collisions with an array of three by three balls on the overhead projector. Also a four-ball two-dimensional coupled pendula suspension. |
| 1N40.40 | focusing collisions | AJP 48(6),496 | Balls are suspended from one string and spaced at a distance of 3r. Depending on the angle the collision is initiated, the collisions will either focus or defocus. |
| 1N40.60 | bouncing ball simulation | AJP 37(10),1008 | An analog computer (circuit given) shows the path of a bouncing ball on an oscilloscope. |
| 1N40.60 | super ball bouncing | AJP 37(1),88 | Analysis of the trajectory of a super ball from the floor to the underside of a table and back to the hand. |
| 1N40.90 | computer collisions | AJP 52(7),619 | A FORTRAN program for collisions on a Tektronix 4012 graphics terminal and Honeywell DPS8 computer. |